Rummy rules can vary from the type of one rummy game variation to another. However, the primary rule of the rummy card game remains the same and only the point value calculation changes slightly.
Let’s know what are the common terms and rules of a rummy game in detail here.
- Game Objective
- Rummy Rules PDF
- Card Categories
- Joker and its Rules
- Card Sequences and its Rules
- Common Terms and Rules
- Point Calculation Rules
- Rules for Different Variations
Rummy Card Game Rule: The Basic Objective
The basic rule of a rummy game is that each player starts with 13 cards which they have to make valid sequences with. Rummy rule states that sequences should be pure sequences (a run of 3 or 4 successive cards of the same suit), impure sequences (a run of 3 or 4 successive cards with a joker) and, triples (3 cards of the same value, but different suits). To win, players must have a pure sequence.
Rummy Rules PDF
Rummy Game Rule: The Card Categories
In rummy, the cards are categorized from low rank to high rank:
- Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King. The Royal cards (Jack, Queen & King) are valued at 10 points. Ace is valued as 1 point or a face card when forming the sets.
Rules to play rummy in any rummy app also include that a player must have a valid declaration. When a player has arranged all cards to meet the sets and sequences (at least one pure sequence), then the rummy rules suggest that the player can fold the 14th card and declare. Once declared and validated, the player is declared a winner and the opponent’s points are calculated based on the rummy variant.
Joker and Its Rule in Rummy
A joker in rummy is a printed joker card (2 jokers are used in 2 deck-Rummy games) and a randomly selected card at the beginning of each Rummy Game. A Joker can be used as a replacement card for any other to complete an impure sequence.
Rummy Sequences and Its Rules
A Rummy card sequence is a run of three or more cards of the same suit. There are two types of sequences in Rummy: Pure Sequence & Impure Sequence. Based on rummy game rules, a player must have at least one pure sequence in their hands to win the game.
There are mainly 5 types of sequence in rummy which are:
- Pure Sequence
- Impure Sequence
- First Life
- Second Life
Pure Sequence Rule
A pure sequence in rummy is a run or group of 3 or more consecutive cards of the same suite. A Pure sequence in rummy is important as without it, a player cannot win the game.
Some examples of a pure sequence in rummy include:
- 9♥ 10♥ J♥ (or)
- 5♠ 6♠ 7♠ 8♠
Impure Sequence Rule
An impure sequence in Rummy is a run or group of 3 or more consecutive cards of the same suite. However, one of the cards will have to be a Joker card.
Some examples of an impure sequence in rummy include:
- 2♦ 3♦ Q♠ 5♦ (Where Q♠ is a joker)
- 10♠ 4♥ Q♠ K♠ (Where 4♥ is a joker)
Triples Rule in Rummy
A triples is when three cards of the same rank and in different suites are collected. A set of triples can also be considered an impure sequence. Jokers can also be used in forming triples.
An example of a triple is:
- A♦ A♠A♥
First Life Rule
The first life in rummy refers to the first pure sequence that is created.
Second Life Rule
Common Rummy Terms and Their Rules
A player must know how to play rummy and know its various terms and rules. Below are some common terms and their rules in a rummy game which is crucial to know before playing an actual game.
Sets and Rules of Sets
In a rummy game, a set is a group of 3 or 4 cards with the same rank but a different suite. Sets can contain Jokers. According to the rummy rule, sets are not valid until the pure and the impure sequence are made.
Discard and Rules of Discard
In rummy games, each player is dealt with 13 cards. Each player must pick up a card to start their turn from either the discard pile or the pile. Once picked up, the player must also discard a card into the pile. The opponent can then pick up a card from the discard pile.
In order to win a game of Rummy, a player must discard a final card faced down to declare. The player can then call Rummy and show their sets and sequences.
Rummy Drop Off and Its Rules
In Gamezy Rummy, a drop is used by a player when they feel less confident of winnings and intent to minimize the point penalty. In rummy rules, you can drop off from the game. If you drop off from the game without picking even a single card from the discard pile or the stockpile, then they are dealt a 20 point penalty. If the player drops after their first turn, they are dealt a 40 point penalty.
Rummy Show and Its Rules
If a player is ready to declare their game after making valid sets and sequences, then they can call for a Show. To place a Show, a player must have 14 cards of which one card must be closed/ discarded to show. Once asked for a show, the player must combine the 13 cards into valid sets & sequences to show validation.
In case of a wrong show, a penalty is given to the player. In Gamezy, a penalty of 80 points is dealt to the player with a wrong show. Wrong shows can be different for different variants of Rummy.
What are the Rules to Calculate Points in a Rummy Card Game?
Points are calculated in rummy based on the variant that is being played. When talking about the classic rummy game, here are how the points are calculated for the losing player.:
- Each card carries certain points. Each numbered card has the equivalent point value i.e. 5 Spades = 5 points.
- J, Q, K, A of any suit carries 10 points each.
- Joker cards are computed as Zero points
- At the end of a Rummy game, the losing player’s score is calculated by adding the points of cards that are not in any set/sequence. If the player does not have a single pure sequence, then all the points are added.
- The maximum points that a player can get is 80 points. If the player’s hand score is 85, then they will still only be dealt with an 80-point penalty.
Rummy Game Rules for Different Variations
The primary rummy rules remain the same for most rummy variations. The difference is seen only in the points calculation or the pre-decided rupee amount.
The variations in rules of the rummy game for different game types are:
- Rummy Rule Variations for 13 Card Rummy
- Rummy Rule Variations for Deals Rummy
- Rummy Rule Variations for Points Rummy
- Rummy Rule Variations for Rummy 500
- Rummy Rule Variations for Pools Rummy
- Rummy Rule Variations for 21 Card Rummy
- Rummy Rule Variations for Gin Rummy
13 Card Rummy Rule
In 13 card rummy, a player must make sequences and sets and declare before the opponent to win the game. There are different variations that come under 13 card rummy including Deals Rummy, Pool Rummy and Points Rummy.
The main difference between 13 card rummy and 21 card rummy is that only 1 compulsory pure sequence is required in 13 cards rummy.
Deals Rummy Rule
Another variant of 13-card rummy is Deals Rummy. In this format, chips and the number of deals that are to be played are pre-decided and are usually played between 2-6 players in 2-decks of cards.
Points Rummy Rule
Points Rummy is a variant of the classic 13 Card Rummy game. In points rummy, all the players join the game using a pre-decided amount. The winner will receive 0 points and win all the cash based on the opponent’s total point value.
Rummy 500 Rules
In most rummy games, points are accounted as unfavourable, but in Rummy 500, it is deemed as a positive. A player who first reaches 500+ points is deemed as the winner.
Pools Rummy Rules
Pools Rummy is also another variant of the classic 13 card rummy game. In pool rummy, the winner is decided when one of the players declares a valid set (pure sequence + impure sequence). Once the declaration is valid, then the points of all the other players are calculated. In the case of 101 Points Rummy, then the player who reaches 101 points first is eliminated.
21 Card Rummy Rules
The 21 cards rummy game is played between 2 to 5 players with 3 standard decks of 53 cards each, which includes one printed joker per deck. 21 cards are dealt to each player and a Wild Joker is selected randomly from the deck of cards. Players need to arrange their cards into valid sequences and/or sets by picking a card from the closed or open deck and then discarding one of their hand cards to the open deck.
Gin Rummy Rules
Gin Rummy or Gin is a traditional card matching game that requires 2 players and a standard 52 playing card deck with Kings high and Aces low. In Gin Rummy, cards are worth their numerical value with Aces worth 1 and face cards worth 10. The objective of Gin Rummy is to be the first to reach 100 points.
FAQs on Rummy Rules
What are The Real Rules of Rummy?
The objective of the rummy card game is to arrange the 13 cards in valid sets and sequences. To win the game you need to make a minimum of 2 sequences, out of which one needs to be a pure sequence and rest can be any valid sequence or sets. Without a pure sequence you cannot make a valid rummy declaration. This is one of the most important rummy rules.
Can We Use 2 Jokers in a Set in Rummy?
Yes. You may use 2 jokers, but only to form an impure sequence in Rummy. Jokers cannot be used to form pure sequences.
How Many Cards Do You Deal in Rummy?
In a 13 card Rummy game, 13 cards are dealt per person in Rummy. In case of more than 2 players, then 2 decks of cards will be used.
Can You Replace a Joker in Rummy?
Yes. If the printed Joker card is assigned as the open joker, then A will become the joker based on Rummy rules.
Is Ace High or Low in Rummy?
In Rummy Card Game Rules, Ace can be considered as high or low, but not both. If the runs are A-2-3, then it is considered low., If the runs are A-K-Q, then it can be considered as high.
What Happens If You Call Rummy and It’s Not?
Some only allow “Rummy” to be called if the most recent discard can be laid off on a meld on the table. In this case, the caller takes the card and lays it off, scoring for it, and then the game continues with the person whose turn it was to play.
How Many Cards Can You Put Down in Rummy?
The player must discard one card, adding it (face up) to the top of the discard pile. There is one exception to the requirement that you discard: If a player has melded all of his cards, he does not need to discard.
What Happens in Case of Deals Show?
Please be informed that, the game was declared as “Deal Show” which means, If the losing player did not get his first turn before the opponent made a valid declaration, then:
- The losing player gets points equal to half of his/her hand score. For example, if the hand score for a losing player is 60 points, then the player gets 30 points as his score.
- The minimum points a losing player can get in this case is 2 (for scores 2, 3, 4, & 5).
- The maximum points for a losing player, in this case, is 40 (for scores 80 or more).
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